I got the "Jabu-jumpslash" on my second try, it's a pretty hard trick. This saved about 20-25 second and makes up for all the other mistakes. Usually, a smaller fish bites first which I have to dispose of. It also means that I can complete Jabu-Jabu's belly before Dodongo's Cavern, which in turn means early boomerang access, which is very useful (not to mention required) when hunting down golden skulltulas.įishing was extraordinarily good, since the medium sized fish was the first one to bite. :Pīecause of a glitch that allows me to win the Golden Scale as a kid, I only have to enter the Fishing Pond once in the entire run, which is very nice. A few mistakes here and there, but that's what you can expect in a segment this long. The mask shop doesn't open until you've showed that guard the letter. ![]() The reason why I showed the guard Zelda's Letter was to activate the mask trading sequence. The strategy I use to get past the last set of guards in the castle courtyard is very very risky, I have no idea why I tried it, but who cares since it worked. I made a very ugly mistake after lining up the backwalk to the castle, but I let it slide becuase it doesn't matter time wise, since I still have to wait for sunrise before I can wake up Talon at Hyrule Castle. This is the longest segment in the entire run besides the very last one, mostly because of very long cutscenes/dialogue. ![]() Another flawless segment.Ĭool segment, skulltula hover wasn't perfect, but I took the chance to do the torch trick without lining up, which paid off. The save here may seem odd, but it is here because of a hard trick in the beginning of the next segment. Note that the side-hop I do before opening the first door isn't just for show, it also allows me to skip the textbox that normally pops up when you approach the door. There are a few minor mistakes that cost me a couple of seconds, but I'd still say that it's a solid effort considering my lack of experience at this point. Timing for the Rupee-Run starts when you gain control of Link inside his hut, and ends when you have collected 40 rupees and are holding the Deku Shield above you head after buying it inside the Kokiri Shop. In this segment you will see what is probably one of the most heavily competed parts of OoT speedrunning, the so called "Rupee-Run". I bet some of you are wondering why the intro has its own segment, I can tell you that it's simply to make things easier (not having to sit through the entire intro every time I want to attempt segment 2). I will post a description of every segment below, along with my own comments for each segment. ![]() I fully admit that this run is far from perfect, but I hope that people can still enjoy it or at least view it as a good start for 100% OoT runs, because as far as I know, this run is the first of it's kind. It is complete now though, and thank god for that. ![]() This speedrun was probably one of the biggest challenges I have ever overcome, and if I knew how long it would take, I probably wouldn't have even considered doing it in the first place. Over a year later, I am sitting here, writing these comments, and my knowledge of OoT have never been greater (not trying to say I know everything about the game, I'm still very far from that level). When I started planning this speedrun in the summer of 2006, I had little clue of what I was doing or what I was getting myself into. He was the one who helped me construct the main route through the game, without him, I wouldn't have gotten far. Available in four versions: low/normal quality DivX, and normal/low quality H.264 MPEG-4.īefore I start, let me thank the following people who have aided me in running this game: Speed run of The Legend of Zelda: Ocarina of Time with 100% in 64 segments, completed on July 4 2007.
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